I am a UC Berkeley
alumni with a Bachelor of Science in Electrical Engineering and
Computer Science. I am currently a Software Engineer at
Gracenote. Previously, I was employed at Alpha Scientific Electronics as a hardware
test engineer of mixed analog/digital circuits as well as a software
engineer. There, I've developed custom controls software for
embedded systems. I have also created custom software interfaces for
testing our products, including a web-based test and monitoring
systems. I've personally worked on control systems, which were custom
designed for NASA, Lawrence Berkeley National Lab, private
industry, and many universities. Due to my experience, I have a
strong understanding of both high-level object oriented design, as well
as low-level systems programming. I am very skilled at writing software
that interacts directly with hardware in high performance and
resource-limited
systems.
Specialties:
3D graphics, particularly OpenGL and ray tracing.
Embedded Systems
C/C++
Assembly language (x86, MIPS) Linux
All
content (C)
2001-2011 Mark W. Sherman, all rights reserved. (Unless otherwise
noted.)